Command your hero. Break the batteries. Capture their treasure. Named captains share six class kits.
Single-player • 4 allied bots vs 5 enemy botsCompact practice map. No account rewards. Desktop or touch.
This playable prototype follows the supplied v0.1 victory rules, three-lane structure order, hero stat baselines, wave schedule, mana, cooldowns and harbor purchases. Six captains are selectable. Additional bot heroes use shared class kits. Terrain, aiming, AI, shop and captain’s orders are simplified. Abilities rank automatically; R unlocks at level 6. Ferries, lookout capture, ancestry traits, detailed item passives, support income, replay, and marble rewards aren’t implemented. The simulation runs locally; there are no other human players. Speed changes affect the entire simulation equally.
Two players are enough. Bots fill the empty seats.
Choose your captain. Gather your crew. Take the enemy treasure.